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Boids Algorithm: 50,000-Agent Flocking Simulation in 4K

200 agents flocking

FlockIt - High-Performance Flocking + Agent State for Unreal Engine 5

1-Step Lookahead Behavior - Flock Size of 100 (1)

2-Step Lookahead Behavior - Flock Size of 100 (47)

2-Step Lookahead Behavior - Flock Size of 100 (55)

Rotating 3D Multi-agent System Flocking

Coordinated Behavior - Flock Size of 100 (93)

GPU - 100 agents

300 agents flocking

nVidia GPU - 2000 agents flocking behaviour
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Last Updated: October 31, 2026
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Summary
This video shows an example of the 1-Step Lookahead Behavior when there are This is a demonstration of using CUDA to compute the