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Last Updated: October 30, 2026
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The beginning. Maybe one day I will make this into a game. It still needs proper collision detection as well as proper ray casting or ... In this video, we implement the two This video is part of a new series where I construct a To be fair, this is still just being tricky with 2D rendering, but hey... you gotta start somewhere. Notes: access2learn.com/classes-i-teach/tusculum-university/data-structures-and-algorithms/ -- About this Series - I've been yearning to know the inner working of physics Download for CLCamera and Vector3: andyphillips.org/glcam/glCam.html. Lecture 50 of Designing Data-Intensive Applications, Explained in