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Advanced Multi-Texturing using UV2 - Blitz3D
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Last Updated: October 31, 2026
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Summary
Hi! Thanks for watching! Types are a very important part of game programming, and it is vital for you to understand them. PLEASE WATCH THE NEW AND IMPROVED VERSION OF THIS This shows how to use types to sort through available graphics modes. Types can be used to keep track of absolutely anything ... This is a brief talk on an engine/language that was more known throughout the 2000s. But it's foundations date all the way back to ...