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Last Updated: October 30, 2026
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Summary
i was really glichy so i just did 1 level. Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ... Bienvenidos los niños espero que estén de maravilla vamos a iniciar con el reto This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Attempting to improve my Rubik's Cube solver with viewer suggestions such as: CFOP, domino reduction, and pruning tables. Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Experimenting with portals, for science. The project is available here: github.com/SebLague/Portals/tree/master If you'd ... In this video, there are 10 solutions: