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Last Updated: October 31, 2026
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Deferred Rendering specular test In this talk, we'll present the new geometry This video is part of an online course, Interactive 3D Graphics. nucleartrailers.com Unity 3 'Feature Preview - Original video: youtu.be/CfjvpKKMarI First experimental attempt to add transparent surfaces, the easiest way. Also, SSLR is much better now. Third day, now with reflections. Sadly, quality isn't good enough. Maybe I'll find a way to improve them later (well, I hope so).