Directshow Programming 06 Information Guide

  1. Overview on Directshow Programming 06
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  5. Conclusion

Overview on Directshow Programming 06

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Last Updated: October 30, 2026

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Summary

In this lesson we continue building our media file player using the In this lecture we finished the file playback example. We added code that creates a thread that waits on the graph windows event ... In this lesson we created a new windows application. We copied the code from our project into this new application. We tested it. In this lesson we started trying to fix the problem of our user interface not responding. Our first step was to copy a block of code ... In this lesson we ran the code that we wrote at the end of the previous lesson. This code allows us to wait just until the file ... In this lesson, we continue discussing the notion of a graph of software components. In the code, we add the CoInitialize function ... In this lesson we explained the call to Sleep. Next, we replaced it with a call to WaitForCompletion. Just before we can do this, we ... In this lesson we displayed the output of the returned values from GetEvent. We got EC_PAUSED and EC_COMPLETE. We also ... In this lesson we actually ended up solving the application being irresponsive problem that has been plaguing us for the past ... In this lesson we finished building our sample file playing application. We went over the msdn's code. We also started reading a ... In this lesson we read from the msdn the topic: Learning When an Event Occurs. We discussed the basic notion of polling vs. In this lesson we worked on our non user interface application. We played with the GetEvent method in order to emulate the ... In this lesson we played the file in our code. In order to accomplish this, we had to first extract from the pGraph pointer, ...

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