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GameMaker Studio 2.3: *OOP* GML with Structs & Constructors
Constructor - The king of data [GameMaker | Advanced]
Struct Methods - Object Oriented Programming in GameMaker
Why EVERY Gamemaker dev should use Structs
Struct Constructors in GameMaker
Structs Part 1 [GameMaker Studio 2.3]
Structs - light objects [Game Maker | Basics]
GameMaker Studio 2.3+ | Structs
Struct Constructors - Object Oriented Programming in GameMaker
JSON SAVING in GameMaker with STRUCTS
Struct Inheritance - Object Oriented Programming in GameMaker
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Last Updated: October 29, 2026
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Support my work: patreon.com/sarajs A quick primer on One of the more fun additions to the 2.3 GML update, the ability to create lightweight blobs of data, or " After much procrastination, let's talk about a better way of doing corner-based 16-tile autotiles! 0:00 Introduction 1:33 how come ... Here I demonstrate and discuss the differences between GML 2.2 and 2.3 pre-and-post GMS 2.3.1 comes with JSON functions for