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GMDX Unveiling Part 1: Artificial Intelligence
How Games Do Destruction
GMDX:AE 1.1 Right-Click Interactions
Having fun in GMDX Hardcore
I Made A Deus Ex Mod That JC Stays With Unatco (Unatco Continues)
Breakable walls with Physboxes
Physics Destruction Game: Pack It, Drop It | Will It Break
Damage Mechanics Deus Ex GOTY
Jolt vs. Box3D - VPhysics Benchmark
VPhysics Box3D - Watermelons
The physics of thrown objects is inconsistent depending on facing angle (mostly downward)
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Last Updated: October 31, 2026
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An old feature, but it hasn't been given enough spotlight/many are unawares. moddb.com/mods/ Get my premium monthly newsletter - gamemakerstoolkit.com/digest/ Let's talk about video game destruction, and Previously, Right-Clicking in the inventory screen would use the currently selected item, rather than the one under the cursor. Discord: discord.gg/amuZ9SJeG Github: github.com/Gabby16Bitbox/unatco-continues. Download the first testmap here (BSP & VMF) rapidshare.com/files/370096008/Wallmassphysicstest1byrobin.rar ... IspyrGames for more gameplay, ridiculous experiments and development updates: ... Strap yourself in for a 20 minute breakdown on Deus Ex damage mechanics. If you've ever wondered how damage is calculated ... I thought about making a video to coincide with Version 0.2.0 for VPhysics Box3D, so I decided to do a proper benchmark to end it ... Recently, Box3D by Erin Catto which s&box also uses for While I would not classify this as a bug so much as a quality of life issue, 95% of the time the player will be throwing