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Recent Updates
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Infested Devlog: Hatched Zombie Mutant
Infested Devlog: Inside the Hospital
Infested DevLog: Improved Zombie Damage systems
Infested Devlog: Level3 Testrun
Infested DevLog: First Contact - The very first Zombie
Infested DevLog: Outside the hospital
Infested DX Reveal Trailer
Infested Dev Log: Level 2 rework
Infested Devlog: Level 2 alternative path to surprise the enemies
Infested Devlog: Level3 - Into the dark tunnels
Immersion in Horror Games is NOT What You Think.. | Devlog
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Last Updated: October 31, 2026
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Summary
Currently working on a new level of the Zombie WIP: Testrun of the main part of the first level. WIP: Working on the final area of the level below the hosiptal where the zombie infestion started. WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ... WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes. This shows a major update on my Zombie Damage System: 1.) Non fatal headshots will now correctly ragdoll zombies and make ... WIP: Worked on the UI: - simplified health, armor, stamina display - weapon ammo display simplified - added a new Quest and ... Added a short in game camera transition for the first Zombie the player encounters in the game. Also worked on the hit animation. WIP: The start of the level, introducing some a game mechanism and a new zombie type: the soldier zombie, which despite it's ... WIP: After solving the nav mesh problem of the level, I added some enemies to reward the player when finding the secret passage ... Take a shopping trip and get $15 off your first purchase whatnot.com/invite/Wishbonegames