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Java Game Programming Episodes 11-15: Enemies & Grids
Java Game Programming - Level Editor
FXGL 11: Modifying Existing Games
Java Game Programming #10 - Camera Class
Java Game Programming #11 - Completing Collision Detection (Part 2)
Java 2D Game Programming Episode 11 - Animating the Player
Java Game Programming #1 - Window
3D Game Programming - Episode 11 - Rotation
Java Game Programming #5 - GameObject Update
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Last Updated: October 29, 2026
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Summary
We add some new draw methods and modify the setPixel. We're going to be building Super Mario Bros in This video begins construction of a test So now we got the Player class done and all that is needed is to animate it! Yay! github: github.com/Zerulus/yt- Episode 10: youtube.com/watch?v=heFOQH1Sqpw Welcome to a series of videos where we will create a 3D