LWJGL 3 OpenGL - Voxel Game Chunk Loading/Unloading (Part 2)
Voxel Engine Demo - LWJGL
#1 - 3D Voxel Game: Setup & Basic Window
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Last Updated: October 31, 2026
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I'm using this Minecraft texture pack for now as placeholders: pixeljoint.com/pixelart/67541.htm. Sliding along the walls while only pressing foward/W Sources: After almost 5 months I got back into it, added trees and basic dungeons. I have a few background things to do, mainly ... Visualization of the chunks' bounding boxes for occlusion culling with representative fragment test and wireframe together with ... This tutorial series will be on creating a basic Added chunk loading/unloading as the player moves through the world. Render distance is 1000 voxels around the player. Just something I've been working on for a few days. The main