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Rive 101 - List Index
Rive 101 - Origin and Freeze
Rive 101 - State Machine Layers
Rive 101 - Introduction to Libraries
Rive 101 - Components
Rive 101 - Common State Machine Issue
Rive 101 - Align and Distribute
Rive 101 - Audio Events
Rive 101 - Interface
Rive 101 - Assets Panel
Rive 101 - Fills and Strokes
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Last Updated: October 31, 2026
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Summary
In this section, we'll talk through all the ways you can Listeners allow us to listen for actions on the artboard and cause changes to View Model Properties in our State Machine. Lists allow you to use View Model Instances as elements within Layouts. The List Index View-Model Property lets you use the specific position an instance occupies within a list... as a condition in the state ... When you transform objects, their children inherit the same transformations. The location where these transformations happen ... State machine layers allow you to play multiple animations simultaneously. Even if the animations have different timings. Libraries allow you to share work across files within projects. Centralising your working files and tidying projects. Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... The most common problem that new users face while working with the state machine is keeping track of what properties need ... Align tools allow us to align and distribute objects on the stage. Audio Events allow you to attach sound effects to your Rive files. Use the assets panel to import different types of files into In this video, we discuss how to use Fills and Strokes and how to copy and paste them from one object to another. Copy Style ...