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Last Updated: October 30, 2026
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A program that I've been writing for a few months now. The jittering in the video doesn't happen when running the actual program. This program creates a frame which models the trajectory of a ball under gravitational acceleration (9.8m/s_2) using 00:00 Intro 00:26 Recap 01:14 The Variables 03:28 UpdatePosChange 12:43 Checking X AND Y 21:42 Jump input 27:27 Jump ... Make Video Games 2018 ▻ codingmadesimple.com/courses/ In this video we learn how to add This uses a grid based approach to This is a simple video outlining the concept of adding basic A small mini project to get back into coding during Covid-19. linkedin.com/in/rees-pozzi # This video showcases a gravitational n-body In this video I introduce Newton's Laws of Motion, and apply the concept of a "force" to a p5.js sketch with a mover object and two ... Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ...