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Last Updated: October 31, 2026
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Another project I did for school. There are no code examples here, but this illustrates the basic concepts behind a first-person 3D ... GitHub page: github.com/brilliantgames/BG-C- In this video, I play around with various sofware In this video, we set up a framework for general purpose triangle transforms. Starting Code: ... This is a demonstration of a basic Shows my 3D Engine running a sample scene where polygons split by the 3D The Queen-Whore was working on a pure After much persistence, finally i could understand how I want to show you the current state of my This video shows off the gun (not my model or texture) and bullets. These are all done using primitives, the muzzle flash is a cone ...