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Private DirectX 11 Engine Update #2
DirectX Versions Showcase (Source Engine)
Source 2 Fluid Sim Stress Test (60 fps) *JOKE*
DirectX11 game engine experimentation
[VIXEN] DirectX 11 Sneak Peak
Space Engineers - Converting DirectX9 textures to DirectX11 Guide
How To Run SILENT HILL 2 With DirectX 11
DirectX 11 Engine - Jump/Fall/Land
Source vs Source 2 - Engine Comparison
Half-Life: Source 2 - Deathmatch Test
Crysis 2 - DX9 vs DX11 - Tessellation
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Last Updated: October 31, 2026
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Summary
Re-wrote a lot of code but still a lot needs to be finished If you want to help or just see github updates you may want to join mine ... Ye a lot of work needs to be done (and a lot of shaders needs to be rewrited :sob: If you want to see github updates you might ... Idk what to put here except im very happy that models finally work, now only shaders to do (: If you want to help or just see github ... This was made in blender. Don't be mad :( This was my first attempt at motion tracking. I record myself walking around in TF2, and ... While at university studying computer games technology, I was tasked with broadening my knowledge of game development by ... Hey everyone, so this is my first upload in quite some time and its a quickie. Just showing a sneak peak at some of the this guide to see how you can convert DirectX9 textures of your models to Another video in a series showing the progress on my homebrew C# Game This is a complete port of GoldSrc on the