Vulkan example rendering a glTF 2.0 model with PBR material
Vulkan Engine PBR + Shdaows
How I Built a Vulkan PBR Renderer
Vulkan Basics 09: Add a Picture · Textures & Samplers
Vulkan Engine Demo
PBR Reflection and Refraction with Vulkan
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Last Updated: October 31, 2026
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Summary
I have been trying to render a triangle in I now fixed the bug that the normal maps didn't work. Thanks to: models-resource.com/ cc0textures.com/ ... Physically Based Rendering with Image Based Lighting. Built on top of the Vise graphics API abstraction, targeting I can finaly load Textures while the Engine is running. PLEASE READ: I skipped the first tutorial project in the engine named "Triangle" because it details the entire engine, even though ... I improved the quality of the shadows and fixed some mip mapping issues, Also I added support for I finally rendered something that actually looks could be an asset in a game. The implementation process for this was a bit ...