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Vulkan Bindless Sponza Scene Render
Sponza in custom vulkan engine (using simple ReSTIR Path Tracer)
Build & Destroy 3D Physics Toy: Sponza scene (Box3D, Vulkan) Realtime interactive physics sim
Vulkan Game Engine Development - 16FPS to 5000FPS
Real-Time Ray Tracing: Sponza & Living Room | Vulkan
OBJ file loading (Sponza) - Luz Engine #5
Vulkan: Modern Scene Rendering, Buffers, Images, Samplers, Shaders, Bindless, MDI, BDA
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Last Updated: October 31, 2026
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Summary
I can now load models with multiple textures! Used libs: -SDL2 -Dear ImGui -stb image everything else is written by myself in C. Have been working on improving glTF Blinn Phong Lighting Model for rendering the Sorry if it comes out choppy. Screen recorder slows everything down. New features include shadow mapping, skybox rendering, corrected ambient lighting and various rendering and loading ... Over the past few months, I've continued expanding my No AI was used in the making of this game After spending a lot of time studying about In this 2.5-hour deep dive, we take your