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Last Updated: October 31, 2026
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gamedev code: github.com/amengede/ In this video / devlog, I show you my process of improving and creating my Adding multiple spheres to a WebGL scene and adding reflections. GPU: GeForce GTX 1080 Ti CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Memoria: 32 GB RAM (31.94 GB RAM libre) ... A Mediterranean alley and a bay, ray traced in real time in a browser tab: no meshes, no textures, nothing baked. How it works ... In this episode, I discuss compute A low-res , low-frame version of something that will be both pretty and shiny :) LensForge is my 5th project, and it took me around 19 days to build Version