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Coding Adventure: Coding a Coding Game
Coding Adventure: Additive Synthesis
Coding Adventure: Chess
Coding Adventure: Terraforming
Coding Adventure: More Ray Tracing!
Coding Adventure: Simulating Smoke
Coding Adventure: Marching Cubes
Coding Adventure: Rubik's Cube
Coding Adventure: Solar System
Coding Adventure: Sound (and the Fourier Transform)
Coding Adventure: Software Rasterizer
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Last Updated: October 29, 2026
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Summary
OO! A snail trail! Remember to , and leave a down below! I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ... Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ... Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ... My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ... Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source