Java Netbeans Game Dev Log Part 10 Backpack Mostly Finished Information Guide

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Full Java Netbeans Game Dev Log - part 10: Backpack mostly finished! News
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Full Java Netbeans Game Dev Log - part 11: Backpack mostly finished! News
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Information Java Netbeans Game Dev Log - part 9: Backpack and Leny on the screen! Guide
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Java Netbeans Game Dev Log - part 12: Draggable backpack and character sheet!
Java Netbeans Game Dev Log - part 12: Draggable backpack and character sheet!
Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 6: Colors and bigger tiles!
Java Netbeans Game Dev Log - part 6: Colors and bigger tiles!
Java Netbeans Game Dev Log - part 36: Caves!
Java Netbeans Game Dev Log - part 36: Caves!
Java Netbeans Game Dev Log - part 27: Performance optimization, sounds, transparency!
Java Netbeans Game Dev Log - part 27: Performance optimization, sounds, transparency!
Java Netbeans Game Dev Log - part 15: Animation and equiping stuff!
Java Netbeans Game Dev Log - part 15: Animation and equiping stuff!
How to install NetBeans 31 On Windows 11/10 | Complete Installation { Update 2026 } Amith Thoughts |
How to install NetBeans 31 On Windows 11/10 | Complete Installation { Update 2026 } Amith Thoughts |
Java Netbeans Game Dev Log - part 43: Saving the game, animations!
Java Netbeans Game Dev Log - part 43: Saving the game, animations!
Java Netbeans Game Dev Log  - part 1: The Beginning
Java Netbeans Game Dev Log - part 1: The Beginning
Java Netbeans Game Dev Log - part 37: Leather armor and ore veins!
Java Netbeans Game Dev Log - part 37: Leather armor and ore veins!
Java Netbeans Game Dev Log - part 20: Rabbits and sounds!
Java Netbeans Game Dev Log - part 20: Rabbits and sounds!

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Last Updated: October 30, 2026

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Java Netbeans Game Dev Log - part 14: Obstacle system explained! News
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Summary

Today I've added a character sheet and figured out how to make In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred. Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ... Too tired to write a description :) Also caves! I finaly got rid off some old sound implementation that I didn't . And I can control the volume now. It's another step towards in ... So this is the easiest way to handle saves afaik. I've also came up with a cheaty way to handle action animations. I've added leather armor, ore veins and fixed a lot of bugs. I've reworked the image load up system so the whole animation is ... I've added rabbits with their animations and sounds!

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