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Last Updated: October 30, 2026
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Summary
The plan for today is to implement piece rotation. Today we will look into making piece rotation feel more natural, and possibly add the row-clearing mechanic. Today we fixed the bug that caused pieces to collide with themselves when they try to move. We also tested piece collision byΒ ... Support the stream: streamlabs.com/cghoussem. NEED HELP? Watch this first and then Today we got a general idea of how we'll manage each piece, and got an initial piece to spawn at the top of the board. Today we fixed the rotation and offsets, fixed the I-beam rotation, solved counterclockwise rotation, and did a lot of refactoring andΒ ... Today we'll added a representation of the board and got a piece to move downwards. In this segment, we added lateral movement, and introduced a bug that causes the active piece to collide with itself.