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Last Updated: October 29, 2026
Summary
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Summary
Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Enjoy the Answers to Code Monkey Trying to create some flocking behaviour, and getting a little distracted by spirals along the way... Links and Resources: Project ... I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... You have to make the turtle go 2 steps further each time now. Good luck! Remember to , and leave a down ...